Main
This is a 2d action adventure game inspired by the demon slayer anime, which is supposed to hold iconic moments that happened through the show. The project does not have a name at the moment and it is being developed in Unity with C#.
Progress on the project :
- Work in progress scenes
- Project restart
- Movement system
- Animation System
Some scenes that are still work in progress
After taking a break from this project for quite some time to work on a different project, I decided to restart the project after coming back since I have gained more experience compared to when I originally started the project.
Click the link to see some of the development log for the project before the restart : devlog
Varied jump height based on how long the jump button was pressed.
Wall hang and jump mechanic
Ledge grab mechanic
Wall jump to ledge grab
I'm also working on an animation system with less reliance on the Unity's animation system and conventional use method. This makes it easier for me to play animations, transitions and even add events directly through code.
I will add more information about this at a later date.