Fusion
This is a casual 2d platformer that was originally a submission for the United Game Jam 2020 with the theme "Two" in which I worked solo, using Unity with C#. I then continued it's development for a little while to polish it a bit more.
The game is about two individual characters that needs to progress through the levels while being fused or separated.
Link to the gameSome Features :
- The characters can be controlled separately
- The characters can fuse or combine into a single character
- Fusion state stat increase
- Combat
When the characters are separate, they can be controlled individually and each have their own distincitve ability.
In the case where character are fused together, it's called the the fusion state and the fused chracter gets various stats increase.
In the fusion state, the fused character gets various stat buff, like increased speed, attack rate, jump height and so on. Although this state only lasts for a set duration after which you will need to wait for a cooldown.
Although when the characters are not fused, they each have their own unique ability and it will require you to do some character switching during enemy encounters to use your desired ability. This is not the case for the fused state, you can use all available abilities simultaneously.